Department of Technology
Education
TECHNOLOGY EDUCATION
GRAPHIC DESIGN COMPUTER
Chapter 9 - Motion Tweens – Shape Tweens
1.
Open flash. Change the way the timeline is viewed by
switching it to tiny and save it as Flash Ch9a.
2.
Open the word
document Flash Definitions. Define
scenes.
3.
Although you will
not be using this feature for a while go to
Insert>Scene to create a new scene.
Go to Window>Scene to view
the created category Save as Flash
Ch9b.
4.
Go back to Page
122 and create a motion tween with a simple circle. Demonstrate onion skinning
as described on these pages.
5.
Create a simple
frame by frame animation similar to that in pages 126 and 127
Save it as flashCh9c. 5to 6 frames is sufficient. Save as FlashCh9c.
6.
Create a Motion Tween. Read pages 129 AND 130 but…………………..
The guide below its better!!!!!!!!!!
Basic guide:
a.
Open a new Movie
b.
Add a object
c.
Go to Insert>Convert to Symbol
d.
Move to the 20th
frame
e.
Go to Insert> Keyframe
f.
Reposition the
object
g. Select the first keyframe and go to Insert>Create Motion Tween
h. Go to Control>Play
Save as FlashCh9d
Create a Motion Guide Read pages
131 to 134 but…………
The Guide below is better
Step 1
Choose Window > Common Libraries >
Graphics. Select the image you want to use. In this example we have used a
blue mouse. (use what you want)
Step
2
Click on the image and drag it outside the left edge of the Stage.
Step
3
Go to Frame 40 in the Timeline. Do this by clicking the gray field
below 40. Then right click in this field. Choose Insert Keyframe. Keyframes appear as circles in a frame. This
operation duplicates the image.
Step
4
Click on the Timeline any place between Frame 1 and Frame 40. Then
right click and choose Create Motion
Tween.
Step
5
Right click on Layer 1 (Click on the layer name, where it says
"Layer 1"). Choose Add Motion
Guide in the pop-up menu. The Flash program will now insert a motion guide
layer on top of layer 1. Motion guide layers are used to draw lines an animated
symbol should follow.
Step
6
Click on the Motion Guide Layer to make sure it is the active
layer (Click on the layer name, where it says "Guide: Layer
1").
Step
7
Click on the Pencil tool in the left toolbox. Set the Pencil Mode
to Smooth (in the Options section of the left toolbox).
Step
8
Draw a line. Begin on the image and draw a line to the other side
of the Stage.
Step
9
Go back to Frame 1 in the Timeline. Click on the Arrow tool in the
left toolbox. Select the "Snap to
Objects" button in the Options section of the left toolbox.
Step
10
Place the image with its center on the beginning of the motion
guide (the black line you have drawn with the Pencil). The center of the image
shows as a +. A black circle appears when the image is snapped to the motion
guide. Release the mouse button when the image is snapped to the guide.
Step
11
Go to Frame 40. Place the image with its center on the end of the
motion guide.
Step
12
Choose Control > Test
Movie from the top menu to test your Flash movie
Save as Flashch9e
Shape Tweening
1.Set up a shape tween that
turns a letter or number into a different one
Follow the Steps on page 135 and 136. Save
as FlashCh9f
7.
Basic guide:
a.
Open a new Movie
b.
Add a character
to the stage
c.
Go to Modify>Break Apart
d.
Move to the 20th
frame
e.
Go to Insert> Keyframe
f.
Type in a new
character
g.
Go to Modify>Break Apart
h.
Reposition the
object
i.
Select the first
keyframe and go to the Property
Inspector
j.
Select the Tweening Tab and choose Shape Tween
k. Go to Control>Play
8.
Repeat the
process above adding shape hints as shown on Page 137. see if there is any difference Save as Flashch9g.
9.
Create a
10. Create an “exploding word” effect shown on page 139
and 140. Save as FlashCh9i